
After the End Setting Guides
A downloadable game
Centuries after some mysterious apocalypse known only as "the Event," After the End takes place in a very different, but still recognizable, version of the Americas. Countless new religions, cultures, and states have emerged, creating an exciting setting for tabletop campaigns of all sorts. Included here are a few simple guides to inspire GMs and players alike and give them the tools necessary to enjoy a campaign in this setting. Each PDF includes multiple specific faiths, usually grouped by their larger religion. Each faith has character concepts, major and minor locations, and potential antagonists for a party comprised primarily of that faith. More information on the setting can be found on the subreddit or discord - both of which will have links to the most recent build of the original Crusader Kings III mod available for download.
I plan on updating this project with more guides based on different religious groups as I finish them, though it will be quite some time before all are finished. Below is a list of what is included in each guide.
- Industrialist Faiths Guide - Galvanists, Innovatorists, Prometheans, and Sustainablists
| Status | In development |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Aurora Free Press |
| Tags | Alternate History, Post-apocalyptic, Tabletop role-playing game |

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